Photo’s: Photo Company
The Team that nailed this project
Back in 1997 Awakenings started as a small techno event. Now, almost 20 years later, it has grown to be a legend in the techno scene. The Amsterdam based Monumental Productions became residents at the Gashouder (former factory) in Amsterdam. But their techno tunes reached the globe, with Awakenings events in Antwerp, Eindhoven, London, Manchester, New York City, Chili, India and Rotterdam.
At the Amsterdam Dance Event 2016 the Gashouder was the place to be, with a 5-day edition of Awakenings. After all these years Awakenings has a recognisable style, but still seeks ways to improve. For this event for example flying LED triangles gave a new dimension to the set. Live Legends was asked to join the team and come up with new ways of controlling the video and have innovative ways of creating content on the spot.
As most of the FOH crew of Awakenings have done many editions already, a certain style and workflow had evolved. So to start it was important this workflow could still be used. With d3’s feedmapper it is easy to put the content of the VJs on the screens, in any way they want. But also the new spherical mapping is a nice solution in a in-the-round setup. On top of that Sockpuppets were used to add content and effects.
The setup consisted of 96 screens on the walls and the ceiling. On and beside the stage several screens surrounded the DJ, including curved LED and two screens in winches. 33 LED triangles in winches above the DJ could create different shapes. These triangles could (through an HTP merge) be coloured by the Grand MA and with content from d3. But 420 m2 produces a lot of light, to keep that theatrical it is key to choose which screens should be on at any given moment. To do this Live Legends created a system that could control every screen individually, turning them on and off, changing the color of the content, through Artnet as if it were lighting fixtures.
Additionally to the conventional content, extra effects were created using Notch (formerly known as Demolition). This is a realtime content workflow supported by d3. One example of these effects was the VL5 lighting fixture. The VL5 is a signature fixture used on many Awakenings editions, including this one. A 3D model of this fixture, including the familiar color flags, was loaded in Notch and connected to Artnet. As each screen in the roof had a VL5, this meant there were 96 virtual VL5 lighting fixtures, that could pan, tilt and color the way the real-life VL5s were. This way also 131 Svoboda lighting fixtures were created, including the amber-drift-curve when dimming.
Live Legends’ d3 programmer Dave van Roon explains: It was a refreshing experience, being able to create content on the spot. Not just that you don’t have to (wait for your) render and are able to make changes really quick, but the ability to make your content respond to what happens on stage, is a new approach to shows. We were able to show the client interactivity they have been looking for. Also being able to create these effects from a 3D perspective makes for an immersive experience.
Live Legends’ d3 operator Johannes Versloot adds: At first it took some time to get used to the amount of options. There were so many ways of controlling this system. But after a while we got used to it and created some structure. Usually I’m operating lights for shows, and the VL5s responded like the actual fixtures, which made it feel natural for me to control them. From the VL5s it was a small step to the other effects. To me it is really interesting to control video as if it was light. You could also notice this on the response of the audience, they really felt this was not just a movie, but was something created on the spot.
1x d3 2×2
1x d3 4×2
1x d3 4×4
1x GrandMA 2 Light
1x GrandMA 2 Fullsize
420 m2 LED panels
(7.8mm, 10mm and 12mm)
99 RGB tubes in winches