Live Legends turned PUBG into a Live Experience

 

Yesterdays opening show for PUBG in Berlin was one to remember. We are very proud of our team and partners for making this kick ass show possible. What we did, how we did it, and with what and who, you can read it in the story below.

eSports turn into live events

The gaming industry has already redefined entertainment — and live events are next. In the U.S. and Western Europe alone, more than 12 million gamers have attended live eSports events in-person. Gaming tournaments have become so popular that organizers have attracted sponsors like Coca-Cola and American Express. There’s no doubt: we are in the midst of a live gaming boom.

PlayerUnknown’s BattleGrounds (PUBG)

At PBI (PUBG Global Invitational) 2018, 20 top professional PUBG teams from around the world are competing for $2 million in prizes and the ultimate PUBG bragging rights. This is the first major PUBG esports tournament hosted by PUBG Corp. Live Legends was asked to do the content and light design, operate the video and light, and they took over the lead of the set-design.

“We turned this game into a live experience and increased the total impact, where we translated parts of the game into this live event. For example: when you are playing the game, the land and circle underneath you will become smaller and smaller, and so will all the moving lights (over 1500) make the arena appear to become smaller. Another example: When people die in the game, the content of the booth of this player will automatically be changed on his screen. This kind of realtime content generation (Game Trigger Scripting as we like to call it) is written by our own whizkid Dave.”.

More Specials

One of Live Legends specials is the mapping project with 48 x 30k projectors on the 30 meter circular centrepiece. Further more, they designed an openingsshow with 360 degrees video and floor mapping. There were some great acts during the opening with 16 violists, 8 paratroopers, and special FX.

Shout out 

We would like to thank Michael Thuney PA Event and Broadcast Services for this opportunity.

The renders and photo’s:

Photo credits: Nico Alsemgeest

Meet the teams

The Creative Team

Serge Patist

Serge Patist

Light- and Set Designer/Production Manager

Jim de Brouwer

Jim de Brouwer

Visual Effects Artist/Set Designer

Jeffrey Goes

Jeffrey Goes

Light Designer

Ad de Haan

Ad de Haan

Content Director

The Video Team

Mark Honsbeek

Mark Honsbeek

Mediaserver / Video Specialist

Rody van Gessel

Rody van Gessel

Mediaserver / Video Specialist

Dave van Roon

Dave van Roon

Senior Mediaserver / Video Specialist

The Lighting Team

Thomas de Vries

Thomas de Vries

Light Operator /Vectorworks

Joost Wijgers

Joost Wijgers

Light Operator

The Content Team

Jim de Brouwer

Jim de Brouwer

Visual Effects Artist

Niels Sneyers

Niels Sneyers

Senior Creative Designer

And Many More

Alex Melsen

Alex Melsen

Scenic-Set Management

Joos van Leeuwen

Joos van Leeuwen

Audio

Gerard Fernandez

Gerard Fernandez

Special FX

Specials:

  • 1500 light fixtures
  • Big cilinder projection on the floor
  • 48 x 30k projectors
  • Notch
  • Game Trigger Scripting